Ghost in the Shell is a visual and audio wonderland. The creativity that went into bringing the world to life was boundless. From the costume design to how the world was depicted, visually Ghost in the Shell is a treat. The score for the movie was also very good too. The music really helped the movie along with get compositions and song choices.
Other than some fantastic CGI work and nice music there is not much else to enjoy about Ghost in the Shell. The main fault of the movie’s failure is fall directly on the screenwriter and director. The movie was not well written. It tried to inject a meaningful story into the shell of action but none of it resonated. This failure to capture the audience comes solely from a lack of letting the movie breath. The editing is the culprit here too. Jumping from scene to scene with little to string the movie together, it comes across as segmented rather than a cohesive experience.
Since CGI has become so inexpensive and a massive market, it’s really easy to make your movie look good. To distract the viewer with a cool fight that serves no real purpose. It has become so easy to mask a bad movie with some great CGI work. This is why it is so rare for a movie to be truly terrible in my book, at least for big budget productions. There is still so much to like about the movie, but what really should matter, the story takes a hit. The story doesn’t make you feel, in the sense that you don’t care for the characters in the movie. It tried to be deep but I just wanted the movie to get on with it. The movie felt long even though it has a short runtime, but the end felt rushed.
All in all Ghost in the Shell was not only a disappointment to me, but to everyone excited for a new direction in Hollywood. The only people to blame are the screenwriter and director. Sure the white washing was distracting, but if the movie was good no one would really bring it up.